2K Games has announced that the original Bioshock game will be coming to the iPad and the iPhone this summer with the company’s China studio is developing the port.
2K China previously and successfully ported XCOM: Enemy Unknown to iOS so this isn’t their first attempt at bringing a PC or console game to mobile devices. For Bioshock, the company has drastically scaled down the game’s graphics so that it can run properly on Apple’s mobile devices as well as comply with Apple’s 2GB size limit for apps. The game can be controlled either through the now added overlay for touchscreen control or through a Bluetooth controller.
According to Brian Crecente of Polygon who was able to play through the first few sections of the port, “In action, BioShock Mobile feels very much like the original, especially when played on an iPad and with a controller. I worked my way through the first few sections, playing for about half an hour, and quickly forgot I was playing on a tablet. The same couldn’t be said for the touch controls, which slightly frustrated the experience, making it hard to multitask things like moving, aiming and shooting, or slipping between weapons and using plasmids.”
He also goes on to say that the developers have taken it upon themselves to increase the game’s auto aim and hit boxes slightly to compensate for the increased difficulty of aiming with a touchscreen.
Bioshock for iOS won’t be receiving any of the game’s DLC that was previously available for the console and PC versions and will only be compatible with newer iOS devices including the iPad Air, iPad Mini 2, iPad 4, iPhone 5S, iPhone 5C, and the iPhone 5.
The company did not announce an exact release date or price for the game but it was estimated to be released this summer and would be considered a “premium” iOS game which means it could be priced anywhere between $10 and $30.