Rocket League has been doing great across independent platforms on their own though it could do better if the game could be played in a cross-network type of manner.
Games have slowly shot down the barriers, which find players having to start from scratch depending on the game console they use. But if the efforts of game developer Psyonix hold promise, players using either Microsoft or Sony consoles may no longer matter.
Ready For Deployment
Psyonic vice president Jeremy Dunham claims that the celebrated network functionality is good to go. The only thing remaining is the go-signal from Sony with Microsoft already on board. Dunham is so confident that he claims that the cross-platform gameplay could be done within a few hours.
“We’re literally at the point where all we need is the go-ahead on the Sony side and we can, in less than a business day, turn it on and have it up and working no problem,” said Dunham via IGN.
Awaiting Sony’s Decision
With that said, the ball is now on Sony’s court. Dunham is aware that Sony is a busy corporation engaged in a lot of things and the delayed response is expected.
Assuming that Sony has already gotten the proposal, the company could be studying it as we speak. There are things to consider such as weighing the pros and cons of the venture. This includes technical specifics tied up to the game and consoles.
Expansion Will Continue This Year
As Dunham and company await Sony, Rocket League will continue to move forward. That includes the basketball-inspired Hoops and new stuff like arenas, cosmetic items, and game modes, Game Spot reported.
There is even an alleged key-and-crate system similar to the ones on “Team Fortress 2” and “Counter-Strike: Global Offensive” feature brought up through Reddit and later on confirmed by Dunham himself.