Madden 17 is one of the few sports games that is prioritizing physics to a larger extent compared to other titles. In the initial launch of Madden 16, the game succeeded in improving realism of player collisions; however, it still faced setbacks in achieving real-world simulation.
One of the main issues, as pointed out by Forbes, is the ball in Madden 16. It failed to comply with the realistic collisions of players. Fortunately, it looks like gamers don’t have to worry about it in Madden 17, according to Rex Dickson, creative director at EA Sports.
Madden 17 Release date scheduled for August 23
Dickson said, “The integration of physics into Madden has been an extended multi-year process. One of the biggest outliers was ‘the ball’ which was running what we refer to as ‘legacy physics’ from the Gen 3 era. With Madden NFL 17, the ball has been fully integrated into our Ignite physics engine and the results are game changing. This feature will have a significant impact on several major systems throughout the game.”
Previous reports from Madden 16 gamers revealed that the ball passes right through a player’s arm even after perfect contact. There have been other glitches that heavily hinders the gamers from immersing themselves into a real gaming experience.
If EA manages to tweak its physics engine and enhance the ball’s realism interaction with players, it would be a game-changer. According to Attack of the Fanboy, Madden 17 focuses on improving blocked kicks, loose ball recoveries, onside kicks, and many more. Moreover, EA said that the players’ intelligence have also been improved to react smarter to loose balls and other actions.
The press release from EA explains in detail the changes and tweaks developers looked into. Madden 17 will be available for PS4, PS3, Xbox One and Xbox 360 on August 23, 2016.
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