The Elder Scrolls: Skyrim Special Edition announcement at E3 this year was probably the best move by Bethesda. While fans would love to experience the game in the current generation consoles, the developers have something more than just entertainment on deck.
The Elder Scrolls: Skyrim Special Edition trailer gave us a glimpse at the game’s mechanics, which was re-engineered for better experience on PlayStation 4 and Xbox One. But it’s improved volumetric God rays and dynamic depth of field could affect gamers’ fluid experience as it did in previous Fallout 4 DLCs. However, it looks like the developers are working extensively to avoid those issues.
Bethesda’s vice president of PR and marketing Pete Hines sat down with IGN and gave fans ideas on what to expect from the game. “In all the ways possible, we’re trying to improve it and make it as next gen and appropriate for these consoles, So performance or effects or whatever we can do to make the game look and feel better, we’re gonna give it a go,” he said.
As excited as we are to finally be able to use Skyrim mods on console for the first time, its selection will not be as vast as it was on PC. Nevertheless, performance will not be an issue as the developers are initially prioritizing providing gamers a reliable frame rate on PS4 and Xbox One with improved visual experience.
Elder Scrolls: Skyrim Special Edition will come out on October 28 on PS4, Xbox One and PC. Moreover, PC gamers owning Skyrim: Legendary Edition or users who were able to grab all DLCs can get Skyrim Special Edition for free. Watch the trailer below.
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