It appears that Gran Turismo Sport will not come with dynamic weather and time as confirmed by series director Kazunori Yamauchi. Furthermore, the director also clarified that gamers should not expect any “transitions” during the races.
GT Sport Will Omit Features
Kazunori added that the the conditions will be selected before anyone can enter the race. While the two features were available during the Polyphony’s PS3-era games, access was only limited on specific tracks within the game’s track roster. This means that the quality level of each track may change based on what was selected.
“We opted to not have the transitions in the race this time in order to raise the framerate and the quality of the image *during* the race. So the user will be able to set that before they enter the race. So you’ll still be able to have night races, morning, races at dawn, dusk, and so on,” GTPlanet quoted the director.
Furthermore, he added that one of the reasons why the features were removed because of the inconsistency throughout the titles. He referred to the “quality” and “degree of freedom” as somewhat disproportionate.
According to VG247, Gran Turismo 6 already had to go through a number of frame rate issues. It should be a relief on the gamers’ part that the developers are trying their best to guarantee that such will not take place again.
Additionally, it could be noted that frame-rate and resolution are important factors to any simulation. This means that there should be the capability to react as freely as possible and manage far away action that can let people feel they are immersed in the game without having to deal with any of the game’s issues.
However, some fans still pointed out that frame-rate was not at part yet with what they preferred from the GT6. This means that even if a number of key areas that will impact real-world racing will be removed, such sacrifice may be necessary if someone would look at it from a racing perspective.