Fallout 4 Producer Reveals 400 Hours Of Content
Those who complain that video games are becoming shorter and shorter these days might want to get their hands on “Fallout 4” as soon as it comes out. The producer has said it has over 400 hours of content.
Jeff Gardiner, Lead Producer at Bethesda Game Studios, sad in an interview with OXM (via gamespresso), “I’ve played the game for probably 400 hours, and I’m still finding stuff that I haven’t seen.”
This is not surprising at all, considering how Bethesda has been making huge games for the past few years. In 2011, the company released “The Elder Scrolls V: Skyrim,” which promises over 200 hours for completionists, according to HowLongToBeat.com.
“Fallout 4’s” intricate and well-planned crafting system might be one of the reasons for the length of the game. The freedom given to players in terms of weapon and body armor customization will surely keep them up until the wee hours of the morning.
Pete Hines, Vice President of PR and Marketing, explained the system, “For the larger building stuff it’s not stored in your inventory, it’s in the workbench that you’re using in that area. I de-constructed this and it’s all stored over her and then when I go to build it’s pulling from that inventory of stuff I have.”
“Fallout 4,” which Bethesda claims is their most ambitious game ever, is an action role-playing game set in a post-apocalyptic future in Boston and several parts of New England. It will be released on November 10 for the PC, PlayStation 4, and Xbox One.